Time to catch up on wages
Business and headquarters staff now wait three full game days after a cash shortage is recorded before leaving over unpaid wages. Late wages temporarily reduce their efficiency by 10%.
Business and headquarters staff, including executives, keep their jobs for three full game days after their first missed wage payment. Each world update retries outstanding payments before checking whether staff leave. Catch up on all wages owed to an employee within that window to keep them.
A cash shortage lowers affected staff's morale and efficiency by 10% for five game days from the first missed payment. Paying the wages stops the departure countdown, while morale recovers when that five-day period ends. Repeated retries do not stack the penalty or restart the countdown.
Replacement hires do not inherit a previous employee's unpaid-wage history. Researchers and political-party staff keep their existing payroll rules.