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Political System

Politics

Found a political party, recruit functionaries, run campaign projects, and contest 30-day elections. Win the national or a municipal vote and your party takes office.

Power in the world is no longer purely economic. You can now found a political party, build a movement, and contest elections for real governing authority.

Founding a party. Any player can found a party in a country they operate in, choosing its name, ideology, and flag. The party keeps its own treasury, separate from your companies — it is funded by member contributions and corporate donations, and it spends on staff, campaigns, and public works.

Functionaries and campaigns. Recruit functionaries (the party's staff) and run campaign projects out of party branches in the cities you want to win. Projects cost money and resources and, once complete, raise your party's popularity — with the effect spreading to nearby cities and decaying with distance.

Elections. Every 30 game-days the country holds national and municipal elections. Standing is a mix of campaign points and player votes. Win the national vote and your party forms the national government; win a city and you take its municipal government.

This is the foundation the rest of the politics features build on — taxation, public works, and the treasuries you'll manage once you hold office.

This change is live in the game right now.

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