Choose your carrier
Every supply and transfer flow now lets you pick the shipping company — and national carriers bill 2× everywhere, so player-owned logistics undercut them.
Freight is now a real market. Every supply and transfer surface — supplying materials and fuel, provisioning installs and upgrades, bulk production supply, internal transfers and sales, party logistics, supply deals, and even your auto-restock rules — has an explicit Carrier choice with the fee quoted per carrier. Leave it on Cheapest and the best offer wins each time, or lock in a company you trust.
The economics changed with it: national (system) carriers now bill 2× their base rate on every shipment, including automatic ones. Previously the markup only applied when you hired them by hand. That means player-owned logistics companies — Distribution Centers with stocked depots, vans, and fuel — undercut the national carriers everywhere. If you run one, this is your moment; if you don't, shipping with your neighbours just became the smart play.
Quotes and charges always agree now: the fee you're shown is the fee you pay, and explicitly choosing the carrier the game would have picked anyway costs exactly the same.