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The Newswire now reports rare milestones

Competition World UI

Founding your third corporation, taking a board seat, backing a party with a business you run — the rare ones now make the Newswire, under a new Milestones filter. Login streaks deliberately never do.

Some things you do are genuinely hard, and until now nobody else ever heard about them. The Newswire has a new Milestones category for the rare ones.

- Only rare crossings run. A milestone is reported when you are among the first players in the world to reach it — every rank, every tier, no exceptions. As the world grows, the bar effectively rises, so a milestone story stays worth reading instead of becoming background noise. Every story says where you placed, and it is always true. - At most three a day. A hard ceiling per game day, and the rarest crossings get the slots first. - Each one runs once, ever. A milestone cannot be reported twice, however the world is replayed. - Nothing retroactive. Milestones already reached before today are recorded quietly and never announced. They are not news, and a feed full of old achievements would bury the actual news. - Your login streak is never reported, and that is on purpose. Announcing "reached a 30-day streak" on the day it happens would publish, permanently and publicly, exactly which days you were online. Your profile keeps showing streaks as a coarse tier; the Newswire never touches them.

Stories are told about the corporation, link straight to it, and can be followed like any other Newswire subject.

This change is live in the game right now.

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