Skip to catalog results
Live production encyclopedia

Manufacturer Guide

Find every route that can make, mine, harvest, or serve something in Stratum Protocol. The catalog is built from the game's current recipe definitions, including co-products and every compatible service-station facility.

116 Resource outputs
115 Production methods
48 Service offerings
40 Production facilities

Production facilities

Showing 1–4 of 4 matching buildings.

Clear 1 filter

Farms & harvesting

Agriculture and forestry: growing cycles that harvest sellable produce, livestock, and timber.

Crop Farm

Crop Farm

Agriculture & Farms Fertile Farmland 3 recipes

Mechanised arable farm — pick the crop to grow each season.

Harvest Corn
Ingredients
No material inputs — harvested locally.
Output
150× Corn
Time 1 game day About 2h 24m real at 10× speed
Harvest Wheat
Ingredients
No material inputs — harvested locally.
Output
150× Wheat
Time 1 game day About 2h 24m real at 10× speed
Harvest Cotton
Ingredients
No material inputs — harvested locally.
Output
100× Cotton
Time 1 game day About 2h 24m real at 10× speed
Livestock Ranch

Livestock Ranch

Agriculture & Farms Fertile Farmland 2 recipes

Mixed ranch raising cattle for meat or running a dairy herd.

Harvest Livestock
Ingredients
40× Corn
Output
25× Livestock
Time 1 game day About 2h 24m real at 10× speed
Harvest Dairy Products
Ingredients
30× Corn
Output
300× Milk
15× Cream
Time 1 game day About 2h 24m real at 10× speed
Logging Camp

Logging Camp

Forestry Timber Forests 1 recipe

Hand-felled timber operation — small footprint, fast to stand up.

Harvest Timber
Ingredients
No material inputs — harvested locally.
Output
60× Timber
Time 1 game day About 2h 24m real at 10× speed
Sawmill

Sawmill

Forestry 1 recipe

Mills raw timber into dimensional lumber for construction.

Processing Wood
Ingredients
100× Timber
Output
80× Wood
Time 1 game day About 2h 24m real at 10× speed

Put the catalog in context

Learn how production fits the wider economy

The Manufacturer Guide tells you what can be made and where. The Player Guide explains how to secure land, source inputs, ship freight, staff a business, reach customers, and compete in the player-driven economy.

Open the Player Guide →